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Digital Design Unit 3

Hilburn: Hilburn
Horizontales
You can preview a button by choosing the ________Buttons command on the Control menu.
The _____ window of the Actions panel is used with the Script Assist feature and it displays the ActionScript code as the code is being generated.
______ symbols are used to provide interactivity.
There are three categories of symbols: graphic, button, and _____________.
Buttons have four states: ____ defines the area of the screen that will respond to the click.
The _________ category within the Global Functions menu allows you to create scripts for controlling movies and navigating within movies.
After you complete the Convert to Symbol dialog box, Flash places the symbol in the ________ panel.
The _____ sounding box indicates the the object as been selected.
An important benefit of Flash is its ability to create movies with _____ file sizes.
Verticales
A powerful scripting language that allows those with even limited programming experience to create complex actions.
The _____ window of the Actions panel uses folders to display the Action categories.
Button actions respond to one or more _____ events.
The ____ state is the original button symbol that Flash automatically plaes in Frame 1.
A common frame action is _____, which is often assigned to the first and last frame of a layer on the timeline.
When you create a button symbol, Flash automatically creates a new ________.
Actions that are assigned to frames are executed when the ________ reaches the frame.
The ______Transform tool includes the following options: Rotate and Skew, and Scale.
Flash calls an original drawing a(n)_______
Flash refers to copies of symbols as ______